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HPAVC CD-ROM.iso
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GFXFX2.ZIP
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FILES.GFX
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Text File
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1995-02-14
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5KB
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219 lines
Here's an overview of the sources present in this package...
3D_13H.PAS
Demonstration of several 3d object and the rotation principal. All in
standard mode 13h.
3D_FCUBE.PAS
Flamy cube - based on the firesources discussed a lot in the Fidonet Pascal
area.
3D_HOLE.PAS
Three dimensional rotation with a picture in background. Normal mode 13h -
the object is kinda slow, might be buggy on some video-cards (like a
Trident).
3D_LINE.PAS
Small demo of the hidden-line principal.
3D_MDX1.PAS
Basicly same thing as 3D_13H.PAS, but all in mode-x. Very smooth and fast!
3D_STARS.PAS
Stars in 3d, parallax.
3D_TMAP1.PAS
Gouraud Shaded cube.
3D_TMAP2.PAS
Shaded/Non Shaded Texture Mapped cube.
3D_TMAP3.PAS
Gouraud Shaded Texture Mapping with real-time scaling.
3D_TRANS.PAS
Transparent cube.
640X480.PAS
Demonstration of the mode-12h unit, displays crunched/uncrunched TheDraw
<tm> ANSI files in graphics mode.
BOUNCE.PAS
Kinda simple bounce demo.
CANNON.PAS
Realistic Cannon-ball simulation.
CHARSET.PAS
Charset-extractor for one of the textscrolls (converts TheDraw <tm> ANSI
screen to charset-layout).
CONVERT.PAS
Convert any number-system to any other (2 to 36 limited, though).
COPPER1.PAS
Horizontal Copper raster in Assembler.
COPPER2.PAS
Same thing in Pascal.
COPPER3.PAS
Real-time color-mix copper.
COPPER4.PAS
Multiple coper: mix of 2 and 3.
DOTS1.PAS
DOTS2.PAS
DOTS3.PAS
Screen-saver alike stuff.
FILLTEST.PAS
Mini drawing program to demonstrate the smart and full proof floodfill.
FRACTAL1.PAS
Julia Fractal in SVGA using direct video logic of the ET-4000.
FRACTAL2.PAS
Same fractal using the BGI-driver.
LENS.PAS
Lens-effect a-la 2nd Reality.
LIST.PAS
Small list program.
MINIGAME.PAS
Mini game to demonstrate several game techniques like smart bullits,
collision detection, etc...
MODEX.PAS
Demonstration of the mode-x unit. Supports independant smooth scrolling
screens in all directions, picture displaying, text, fill, etc...
MOUSTEST.PAS
Demo of the mouse-unit.
PALTEST.PAS
Demo of the palette unit. Supports fading up, down pal-to-pal, etc...
PIXELATE.PAS
Pixelate zoom - slow Pascal demo.
PLASMA1.PAS
Plasma in Mode-X.
PLASMA2.PAS
Plasma in Mode-13h.
PLASMAT.PAS
Plasma in Mode-Q.
PV.PAS
Picture Viewer. Graphical picture viewer - demo of the File Format units of
GFXFX2. Supports GIF, PCX, BMP, LBM, RIX and CEL formats. Also all (S)VGA
mode's are supported though a BGI-driver.
REFRESH.PAS
Test monitor's refresh-rate.
ROTATE1.PAS
Rotating Sphere and Torus.
ROTATE2.PAS
Rotating stars.
SAVEPCX.PAS
Save a screen to a PCX-file. The PCX-file is limited to 64Kb (data), so
larger pictures are truncated.
SCALE.PAS
Scaling and Mirroring demo, possebilities seem endless...
Five demo's included.
SCR_DYPP.PAS
Scroll: Different-Y-Pixel-Position.
SCR_HRES.PAS
Scroll: High-resolution (Mode-10h) vertical hardware scroll.
SCR_HUGE.PAS
Scroll: Large horizontal scroll.
SCR_SIN.PAS
Scroll: Sine-scroll.
SCR_SMTH.PAS
Scroll: Real smooth text scroll.
SCR_SPRL.PAS
Scroll: Spiral scroll - kinda slow...
SCR_TXT1.PAS
Scroll: scroll in textmode, nr.1
SCR_TXT2.PAS
Scroll: scroll in textmode, nr.2
SCR_UP.PAS
Scroll: full screen vertical graphics scroll in Mode-Q.
SCR_VGA.PAS
Scroll: plain ans simple VGA-scroll.
SPRITES1.PAS
See-through sprites-demo.
SPRITES2.PAS
Transparent sprites-demo.
SPRITES3.PAS
Non-see through (solid) sprites-demo.
STARS.PAS
More stars.
STRETCH.PAS
Full screen hardware stretch.
SVGA.PAS
Small SuperVGA demo, again using ET-4000 logic.
SWITCH.PAS
Switch number of lines in textmode: 12, 14, 21, 25, 38, 43 and 50.
TESTTXT.PAS
Small and incomplete demo of the functions and procedures of the Text-unit.
TXTMOUSE.PAS
Bonus file. Graphical mouse-pointer in textmode.
VIEWGIF.PAS
Small demo of a GIF-viewer.
VIEWPCX.PAS
Small demo of the fast PCX-loader.
VIEWSCI1.PAS
Small demo of a picture-viewer in Mode-X, doesn't use the RIX-unit.
VIEWSCI2.PAS
Small demo of a picture-viewer in Standard Mode-13h.
VOXEL.PAS
Voxel landscape.
WAVY.PAS
Uhhhh...
WORMHOL1.PAS
Conventional wormhole.
WORMHOL2.PAS
New method of same wormhole.
XFADE.PAS
Simple crossfade.